Apply effects to your textures for multiple tasks. Apply any effects to your color buffer and make the rendering result more unique. Or directly filter the textures of your scene right after importing them.
3D Renderer
Render your 3D model into a texture. Select between rendering modes and pick the best looking for you. You can switch rendering modes in run-time as much as you want. And you can render the PBR result into a texture too.
Image Mixing
Mix 2 different textures using different mixing techniques.
Painting
Create a canvas and paint it! All you need to do is set brush properties, determine a color value, provide 2 different two dimensional points and that's it. Now you have a beautiful stroke in a texture. By using this mechanism you can create a painting feature in your games or applications!
DOWNLOAD
First version is not released yet!
GitHub
Source code of the LigidApi.
Compile it yourself or directly integrate into your project.